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The term ‘digital storytelling’ has been used generically to describe the uses or affordances of new media for new or innovative narrative forms, as exemplified by ‘hypertext fiction’ and game narratives.

In the context of vernacular creativity it is used to refer to the specific modes of production, technological apparatus and textual characteristics of the community media movement that is known explicitly as ‘Digital Storytelling’. This form of Digital storytelling is a collaborative workshop-based process in which ‘ordinary people’ create their own short autobiographical films that can be streamed on the web or broadcast on television.

Digital storytelling can also be used in the context of educational and cross-cultural activities as in the case with Victoria University's SWIRL program.

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